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a contractor Unity developer and generalist's portfolio….

2015 – Buzinga – World Trekker

I was contracted by Buzinga to build a game for their client. This project was first attempted in Xcode by another developer and when that didn’t work out it was handed over to me to build in Unity.

I took a small risk and begun development in a beta version of Unity 4.6 so I could take advantage of a new feature, it worked and this game is 100% built using Unity’s new UI system. I’m very happy with the results and so is my client which is the most important thing!


*UPDATE* I ported it to Android for the client.





Tools: Unity, WebServices supplied by Parse.

Language: C# and SQLite.

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