2015 – Buzinga – World Trekker
I was contracted by Buzinga to build a game for their client. This project was first attempted in Xcode by another developer and when that didn’t work out it was handed over to me to build in Unity.
I took a small risk and begun development in a beta version of Unity 4.6 so I could take advantage of a new feature, it worked and this game is 100% built using Unity’s new UI system. I’m very happy with the results and so is my client which is the most important thing!
https://itunes.apple.com/us/app/world-trekker/id940298865…
*UPDATE* I ported it to Android for the client.
https://play.google.com/store/apps/details?id=com.petermartin.worldtrekker
Tools: Unity, WebServices supplied by Parse.
Language: C# and SQLite.