Posts Tagged ‘FPS’
2013 – Huntsman: The Orphanage
Spent four months working on a new alt-horror game called “Huntsman: The Orphanage. I was lead developer and Unity generalist. I was tasked with not only coding up all the various elements required to make a commercial game but I also had to liaise with the artists, designer and producer to get the game just how they envisioned it. Like all large projects there were highs and lows and technical difficulties to overcome.
Grab the game here:
http://store.steampowered.com/app/246740
Tools: Unity, Modo and Maya.
Language: C#.
2011 – FPS
First Person Shooter – Commercial Prefab
I was contracted to code a AAA quality First Person Shooter controller. This was going to be sold as a Prefab package by GamePrefabs. I completed the project, they were very happy but I have no idea in what form it was released to the public or how….
Also please forgive the developer’s placeholder artwork!
Tools: Unity.
Language: C#.